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Execution: Bane is sent to the electric chair and put to death if the player is arrested and the crimes committed (such as a high body count or extensive destruction of property) are acute enough to warrant a death sentence.Icons displaying the game's outcome appear in the game's high score section depending on the losing scene, with the exception of a "Victory" icon should the player win the game. In contrast to its predecessor, Gangsters 2 was noted for having special end scenes if the player loses. Bane slowly expands his empire into other parts of the state, increasing his power and influence by eliminating rival gangsters, associates, and members of the Constantine family while forging alliances with their enemies, until he can finally take down Constantine, avenge his father, and take his rightful place as the most powerful crime lord in Temperance. An early mission has Bane exacting revenge on the men who carried out his father's murder, only to learn that Constantine was the one who actually sent them. Bane is mentored by his uncle, who survived the assassination of his older brother and gives his nephew (and thus, the player) advice on how to set up his own rackets and rebuild the family's criminal empire. The man directly responsible for ordering the senior Bane's death is boss Frankie "Hammer" Constantine. Bane's father, a prominent mob boss, is murdered in a power struggle with a rival mob controlling most of the state of Temperance (the same fictional setting as Gangsters). Set from late 1928 to early 1929, the game follows a young Italian-American mobster named Joey Bane.
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